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Become A Self Made Animator (English)

Become A Self Made Animator (English)

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3 Students
Price: 5000
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What's Inside

126 Lectures

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Become A Self Made Animator (English)

Tirubaa Offering Animation Curriculum with Whopping 150 Hour Syllabus

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Course Description

Animation in India is currently riding on two key factors - a large base of highly skilled labor, and low cost of production. Keeping these 2 opportunity areas in mind TIRUBAA has developed an Offering which will help nurture, promote and create host of Animators in India. The Offering includes E-Learning based Animation Curriculum with a Whopping 150 Hour Syllabus. The shear length of learning in terms of the hours of study can be an indication of the kind of depth & quality of learning the candidates will be enjoying after attempting and completing the same. Also, this offering has been planned to be offered at a meager Rs.5000 for the entire Course. This strategy stems from the basic core values of Tirubaa, which focuses on providing affordable & quality solutions to the mass and the underprivileged, and open up array of opportunities for them to serve and in the process create value for the society.

Curriculum

  • Section 1: Tools And Techniques
    • Section 1.1: Introduction-To-Flash
    • Section 1.1: Symbols
    • Section 1.1: Background-Dissection
    • Section 1.1: Camera
    • Section 1.1: Masking
    • Section 1.1: Add-Motion-Guide
    • Section 1.1: Shape-Tween
    • Section 1.1: Animate-Birthday-Greeting
    • Section 1.1: Animate-Diwali-Greeting-Card
    • Section 1.1: Animate-Christmas-Greeting
  • Section 2: Character Animation Intermediate
    • Section 2.1: Character Dissection and Rigging ...
    • Section 2.1: Character Dissection and Rigging ...
    • Section 2.1: Character-Dissection-and-Rigging-...
    • Section 2.1: Draw-Character-Lips-Shapes
    • Section 2.1: Animate-Character-Eye-Blink
    • Section 2.1: Character-Lip-Synch-Expressions-a...
    • Section 2.1: Character-Side-Angle-Walk-Cycle
    • Section 2.1: Character-3-4th-Angle-Walk-Cycle
  • Section 3: Character Animation Advance
    • Section 3.1: Character-Side-Angle-Run-Cycle
    • Section 3.1: Dog-Dissection-Side-Angle
    • Section 3.1: Dog-Side-Angle-Walk-Cycle
    • Section 3.1: Character-Head-Turn-Classical-Ani...
    • Section 3.1: Animation-Scene-Compose-&-Render
    • Section 3.1: Pendulum
    • Section 3.1: Bouncing-Ball
    • Section 3.1: Material-Balls
    • Section 3.1: Anticipation
    • Section 3.1: Exaggeration
  • Section 4: Visual Effects
    • Section 4.1: Fire-Animation-Type
    • Section 4.1: Flag-Animation
    • Section 4.1: Smoke-Animation-Type
    • Section 4.1: Fountain-Animation-Type
    • Section 4.1: Water-Fall-Animation-Type
    • Section 4.1: Lightning-Animation
    • Section 4.1: Rain-Animation
    • Section 4.1: Rain-&-Lightning-Animation
    • Section 4.1: Sea-Animation
    • Section 4.1: Sun-Animation
    • Section 4.1: Water-Ripple-Animation
    • Section 4.1: Candle-Light-Animation
  • Section 5: Multimedia
    • Section 5.1: Button-Creation-Type
    • Section 5.1: Text-Animation
    • Section 5.1: Image-Animation
    • Section 5.1: Image-Transitions
    • Section 5.1: Simulation
    • Section 5.1: Introduction-To-Action-Script-3
    • Section 5.1: Play-and-Stop
    • Section 5.1: Properties
    • Section 5.1: Volume-High-Low-Sound-Play-Pause
    • Section 5.1: Drag
    • Section 5.1: Loader
    • Section 5.1: Slider
    • Section 5.1: Full-Screen-and-Quit-Commands
    • Section 5.1: Calculator